Harry Bo21 - Various BO2 weapon models (with stats that were redone by Raptroes). The Indestructible Mike Pence - CIA view legs. TheBlackDeath - Custom CIA player models, Riley sound template. Scobalula - Custom CDC/Hazmat player models, Tombstone & PHD Flopper perks, Wunderfizz, Greyhound, Dobermann, HydraX, Husky, Custom Shell Eject FX, and various help in Discord when needed.ĭTZxPorter - Wraith, Kronos, ExportX, 元akMod. NoobForLunch - Created the custom hud (which isn't currently in this version of the map), scripted the customization menu, provided various help in Discord, and playtested the map. Raptroes - Provided all of the guns in the map that were from MWR, and redid many existing BO2 ports to make them correct/proper, updated BO3 perk shaders for non-BO3 perks, gave a whole bunch of help and feedback in Discord, and playtested the map. Slayin - Mapping and miscellaneous things. Currently, voxes have not been added, but will be in a separate update. The map includes CIA and CDC character models as well as the original zombie models to make it feel the same as the original.
In a future update, the infamous EMP grenades will also be added.
There also was a minor QOL change which was the replacement of standard BO3 frag grenades to MWR frag grenade models and icons, to help fit the time period better. You get a juicy reward when you do thoughĪpart from the standard monkey bombs, this map includes custom semtexes and claymores. Not much to say here but the map includes a mini EE that isn't too complicated to solve. Throughout the lifetime of this map, I will be adding more and more weapons in updates (I will make sure to include what guns have been added in the Change Notes). Most weapons that were originally in BO2 Town are present here, mixed with some various new ones prominently from MW:R.